As with fish in water, we go about our daily business without paying much attention to the language around us and how it influences us.
If the process is taking too long, or if no one seems to know how the work gets done, it’s time to staple yourself to something and see where it goes.
Number of Players 2–10 Duration of Play 1–2 hours How to Play Strategy Use the object as a focusing device.
Before the meeting, prepare several sheets of paper with a 2×2 or 2×3 grid.
You want to create boxes big enough for players to sketch their ideas in, but small enough to constrain them to one idea per box.
The idea is not to gather all information per participant but to gather meaningful information as a group.
This gathered information will form the basis for a prioritization and/or deeper research into some of the ideas and opinions. And for an idea to become a great idea, it takes considerable work and effort to develop.
6-8-5 works great in the early stages of the ideation process, and are often followed by a debrief and synthesis session or by another gamestorming exercise to identify the most fruitful ideas given the team’s business, product, or end-user goals.
Object of Play The goal of this game is to explore or clarify a process by following an object through its flow.
But the 5-minute sketching sprint should always be done silently and independently.
Strategy 6-8-5 is intended to help players generate many ideas in succession, without worrying about the details or implementation of any particular idea.